Announcements

  • a computer screen viewn from the side, showing the games itch.io page

    The Draft Version is DONE

    As of yesterday night, I have finished writing all the text for the game. All chapters are complete, all rules playtested (although there’s always room for more testing), all random tables filled out. What is new or changed? The magic system is revamped a bit, we have a tick system for combat, there are tools…

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  • The logo of Raiders of Arismyth - a blue shield, surrounded by a green dragon with the title in yellow writing.

    Version 1.7 is OUT

    It is time to give you the latest version of this game. I’ve had the opportunity to do a lot of playtesting lately, and this has resulted in a few interesting changes and additions: So, head over to itch.io or DriveThruRPG to get your copy!

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  • Download the Quickstarter

    What game is complete without a quickstarter these days? Well, this one hopefully is closer to that ideal by a bit. If you want to know what Raiders of Arismyth is about and to quickly dive into the game, here are 35ish pages with a sample adventure and 5 example characters! All of this together…

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  • Why does this exist?

    Well, a few billion years ago, there was the Big Bang and the- ok, let’s be serious: There are oodles of roleplaying games, and a good chunk of them is about dungeons, some even have that in the name! Why am I writing another one of those? I guess the answer is because none of…

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